Wasteland Changes
Map has changed over to Anizay, we'll run this for a week or so and then bounce back to Chernarus. The goal is to rotate between quite a few maps in the future every week or so. Since it's been a year since we've ran Anizay feedback is much appreciated to help get it flowing in a better state, i'm trying to cut off the east-south east part of the map as that terrain is just.. yeah.. The goal is to get people flowing up and down the western part.
I am also actively tweaking the loot tables to get us back to the balanced fun state that was in season 5.
ansi
[2;36m+ Large wall and column pillar damage threshold changed to be tankier on Anizay map
+ Increased vehicle spawns in various parts of Anizap map
+ Removed some mission spawns from eastern part of map (Anizay)
+ Tweaked common loot table to try and get guns flowing a bit better. This will be an ongoing thing to make things fun again.
+ Changed helicopter spawns to respawn on Anizay map.
+ Added mosin back in (was removed because 1.7 broke it and yada yada)
+ Added box ammo for the M134 on the UH-60 Blackhawk to the gunstore, it's the last one under ammo called "M134 Magazine"
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